As a Senior Graphic Designer responsible for motion graphics and video editing, I helped build the visual direction of Larian Studios from the ground up, working across a wide catalogue of projects including major title campaigns, promotional materials, and merchandise.
I created key visuals and logos for campaigns such as Baldur’s Gate III, Divinity: Original Sin 2, Divinity Board Game, Divinity: Novel Book, and the Divinity: Original Sin Dice Set (Q-Workshop). I delivered a full range of merchandise assets, including t-shirts, posters, mousepads, wallpapers, mugs, and thermoses. For events such as GCore – China, PAX East – Boston, PAX West – Seattle, and EGX – London, I produced large-format materials, animations, and physical box cover designs for PlayStation, Xbox, and the Nintendo Switch Collector’s Edition of Divinity: Original Sin 2.
My workflow included Photoshop, Illustrator, After Effects, Premiere Pro, InDesign, Audition, and Blender. This work contributed to Larian’s transformation from an indie studio into a global brand, with Baldur’s Gate III winning Game of the Year 2023.